It seems to be a temp fix for the notchy snapping back to centre feeling in the wheel and the oscillations on the straights. Basically you need to use the ingame menu (press f1) to adjust some ffb parameters down- with a general rule that 10% is a good starting point. (may not work with some cars).
Also, check out the f68- it's probably the best of the cars 'out of the box' atm regarding ffb, as it doesn't suffer from those intense centering forces.
Anyone having 'centering spring' problems with the latest couple of builds? There's a bit of a discussion going on the pcars forum about that. Something is definitely up.
So many new tracks. It's hard to keep up with all the new content.
Have a muck around with checking or unchecking 'enable centering spring' in the logitech profile (if you have a g25). It can give you a wildly different feel, even with the slider set to 0 in both cases. I almost gave up driving until I sorted that out. Some settings give a badly pronounced centering effect which feels really unnatural.
I have the same card and things are smooth now. In terms of graphics, I think looking back to LFS, you can see how far things have come with pCARS. Lighting definitely needs work- exposure can be a bit iffy under certain situations but the technology is certainly there I think for them to work wonders.
PS, I got my steering settings sorted now- I had steering sensitivity cranked down/up or something, and set now at default I am able to use 900 steering lock and crank up the FFB. It's still nowhere near maximum but it feels better than before (a second nice surprise). Pretty hyped now...
Might be worth trying it again as there have been some performance optimisations. Part of the reason I shelved it recently was bad performance. Shadows are a bit of a killer so if you set those to low or even off it will probably help a lot.
I'm going off a comparison to probably about 5 major builds ago. Imo FFB is greatly improved, especially the info provided under braking. Generally a much more detailed and 'natural' feel all round- approaching the higher fidelity of the more 'hard core' sims. But for some reason the settings which most people are reporting give good results are not working for me. I will need to find out what's going on here... but for now I'm getting best results with steering lock set to 360 (g25), and ffb strength set to no higher than 30 ingame. Others are complaining of a lack of ffb strength at 100, which doesn't make sense to me. If I set steering lock much higher, and especially when turned to 900, I get a lot of resistance while turning in, then past a certain point the steering will loosen up dramatically... feels very strange.
I had problems with getting this build to run. Turns out the culprit was the nVidia 3d driver- once uninstalled the game ran fine.
I just bought the Karkand expansion. It's amazing just how much damage you can do to these spaces.. On the Gulf of Oman map, by the end of it we were all running around big piles of rubble. The level of detail is off the hook.